
Closer
An events platform for privately hosted dinners at home.
I build systems designed to hold up when it counts most.
I’m a full-stack developer that builds solutions to make my job easier. I’ve developed my skills by creating custom solutions for my live production needs.
Right now I’m building and running Closer, a platform for privately hosted social events. It started as a website and it’s now an iOS and Android app too, both shipped and live. Everything underneath is mine as well. Payments, accounts, ticketing, and the infrastructure that keeps all three in sync.
Outside of work you’ll find me either sweating in an online lobby or under the hood of my car. I also spend my free time configuring and maintaining my Linux system (I use Arch btw).
Every tool named on this page, in one place. The first group is what I build with now; the rest I’ve shipped production work on.
1,714 contributions in the last year
Fig. 03.1Oct 8, 2025 to Oct 7, 2026, combined across @OnzoTheBaker (personal) and @CloserConnection (work)
LessMore2025 to Present
Head of Technology
Lead engineer for the company. Building Closer from the ground up, a cross-platform app and the systems behind it. I built everything across the mobile app, backend services, and the transactional email infrastructure.
2023 to 2026
Chief Technical Officer
alongside Closer, 2025 to 2026
Created and maintained the organization’s website and systems. Engineered a remotely controlled web-based overlay system for esports broadcast. I’ve also produced and operated livestreams for big local tournaments.
2021 to 2023
Technical Director
Started my career in esports production. I built and maintained custom web applications that focused on higher production value for live events.
2019 to 2020
Junior Developer
Tested and maintained the backend admin systems behind Uber’s internal tooling, working across a polyglot service and datastore stack.
2018 to 2019
Junior Developer
Tested and maintained Spotify’s desktop client, working across its native core and the web-rendered interface layered on top of it.

An events platform for privately hosted dinners at home.

The web presence for Oasis Gaming, a competitive esports organization.

A web-based control surface for broadcast graphics. Multiple operators and casters drive the same overlays simultaneously, from anywhere, while the show is live.

A broadcast HUD fed by live match data. Player and game state stream in from the Riot API and render on air as the match plays.
Broadcast systems and live production for esports tournaments, made with Welcome Studios PH. I build the overlay systems and run the shows. I assemble the designers’ graphics into a live package and adjust it on air as the run of show changes. Open any project for its full gallery of stills and video.

Broadcast graphics package and live overlays for SteelSeries’ Go For Glory Valorant Cup.

Broadcast design and on-stream graphics for the SteelSeries Prime tournament in the Philippines.

Overlays, transitions and on-stream graphics for a League of Legends tournament broadcast.

Live broadcast overlay and graphics package for a Valorant competitive event.

Tournament broadcast identity and overlays for Oasis Gaming’s Oasis Arena.

Broadcast graphics and live overlays for the GGEZ All-Star Invitational.
If you’re hiring, or you need someone to build the systems and run the show, email is the fastest way to reach me.
Philippines | open to remote
Enzo.
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